Master Criminals: A Game of Mystery
Mystery card game like the game of Clue only better.
Each player takes on the role of both Chief Inspector and Master Criminal,
trying to avoid detection while also pursuing the other players.
A great family game.
Kyro: 5 Rules, Endless Strategy
A fascinating game of pure strategy like checkers and Go but with a
The pyramid-shaped pieces move across triangular cells by sliding,
or flipping to reveal colored sides with different rules of movement.
Easy to learn, very tricky to master.
A premium giveaway designed for an early tech company back when
Carter was President (he had been a peanut farmer) and the Hot Rock
(a parody of action toys) was hot.
Instructions explain how the peanut had been programmed to fall at
32 feet per second, float in water, follow an arc in flight, etc. which
was all just part of the spoof.
Competitions could be set up to "test the programming" of your own
The Bionic Peanut
Magic Color Disks
Designed for the American Toy Company, the black-and-white disks in the box can be placed on the spinner to create amazing color effects when twirled.
The toy demonstrates the Bentham's Disk illusion of color created from black and white but is also just fun to play with.
Dungeon Escape, Snake Pit, Roller Chase
Three board and dice games invented for Creative Child Games.
Easy rules and lots of action make these great to play with kids,
especially on the road because they are compact and portable.
Pingo Pongo, Travel Games, Domino Twister, Monster, Story Game
A series of games designed for car and travel because they are small
packs made of only 36 cards. Simple rules makes these great for
keeping the kids entertained on trips.
Originally created for and published by Creative Child Games.
An unusual game in the form of a spiral bound book that mixes a
mystery story with a word puzzle. The solution to the mystery can
be found in the answers to the accompanying crossword, word search,
acrostic, or word puzzle.
Published by BePuzzled and great for fans of both mysteries and word
Inspector Cross: Crossword Capers & Mystery Word Teasers
The Magic School Bus: Inside the Human Body
An elaborate interactive adventure on CD-ROM from Microsoft
designed for use on PCs and based on the popular television series.
Follow the journey of the kids on the bus through the human body
and play interactive games to understand how it all works.
The heart, for example, becomes a pinball game that teaches about
valves and blood circulation.
Checkeroos! and BingOH!
Two card games using an oversize deck that makes them fun and easy
to use with younger kids. All three are simple strategy games with
easy to understand rules and dramatic wins. Great for kids or adults
who like to keep things simple.
Games on the Go!
Two card games designed specifically for long car rides that let the
kids exercise their powers of observation. Both use an oversize deck
that makes them easy to use with younger kids.
Kids have to look out the window and find matching letters or signs
in a game of highway bingo.
Coolsville: A Journey Through Jazz
Ultra-hip game on CD-ROM for kids to learn about jazz music and
Coolsville is filled with musical spaces and hipster characters that
instruct and perform and give players a chance to learn about jazz
and play along with the music.
The Return of Osiris: Interactive 3D Film Noir Movie
A complex, maze-like 3D interactive adventure on CD-ROM.
Follow the clues to find the stolen statue of Osiris in the fictional
desert town of Zakora with its mysterious and suspicious inhabitants.
The game is a combination of film noir thriller and treasure hunt and
includes interactive dialogues with characters you meet along the way.
Chit Chat: Conversation Starter
What is the smallest amount of money you could get in a lump sum
that would make you feel rich? Where would you go in a time machine,
knowing you could not change history? This is a deck of 100 conversation
starters, perfect for parties and gatherings to get the chatter going.
Not bad as drink coasters either.
Oroboros: A Game of Fates
Unusual combination of mystical journey and logical
challenge in a board game that requires strategic
thinking on a quest to find one's inner self. The game
is played on an endless track, which tells you something
about the tone of it.
Three samples of a series of snap-apart puzzles designed for an
agency doing promotional work for McDonald's, Pizza Hut, Roy
Rogers, and other fast food chains. These were giveaways that
the kids could play with, instead of playing with their food.
Three Promotional Puzzles